Diggie


Support

Guard | Poke

Durability

Offense

Skill Effects

Difficulty

passive
Young Again
BUFF

Upon death, Diggie will become an egg. he can move and receive all-new chick abilities. Diggie cannot be targeted in egg form, and after a period of time (respawn time), Diggie will revive.
UntargetableYou are immune to enemy damage effects within the duration.
InvincibleYou are immune to enemy CC and damage effects within the duration.

Passive

1st
Auto Alarm Bomb
AoE Slowed | Magic Skill

Diggie flings an owl alarm to the target location. The alarm will then remain stationary for up to 25 seconds or until it reacts to the first nearby enemy, chasing them and exploding upon collision. The explosion deals 500–600 (+100% Total Magic Power) Magic Damage to nearby enemies and slows them by 30%.
Diggie gains 2 stack(s) of Dangerous Sparks each time an enemy hero is hit by the explosion (up to 60 stacks), each stack increasing the skill's damage by 1%. Diggie loses half the stacks upon death, but will gain 1 stack(s) of Dangerous Sparks each time his skill hits an enemy hero when in the egg form.
Up to 5 owl alarms can exist at the same time.
Movement SpeedMovement Speed on the battlefield. Usually Calculated and Actual Movement Speed is equal. But when Movement Speed is below 230 or over 420 both Slowdown and Speedup Effect will decay.
Calculated Movement Speed = Basic Movement Speed × (100% + All Speedup Effect% - All Slowdown Effect%).

Skill 1

2nd
Reverse Time
CC Damage | Magic Skill

Diggie marks a target and pulls it back to a designated location in 4 seconds, dealing 150–400 (+100% Total Magic Power) Magic Damage and slowing it by 80%.
If enemies escape too far away, they will be pulled back and take damage immediately.
Magic SkillDeal Magic DMG to enemies. Doesn't trigger Physical Lifesteal, but triggers Magic Lifesteal and Spell Vamp (combined).
Movement SpeedMovement Speed on the battlefield. Usually Calculated and Actual Movement Speed is equal. But when Movement Speed is below 230 or over 420 both Slowdown and Speedup Effect will decay.
Calculated Movement Speed = Basic Movement Speed × (100% + All Speedup Effect% - All Slowdown Effect%).

Skill 2

3rd
Time Journey
CC Immune Speed Up

Diggie provides a shield that absorbs 600–900 (+200% Total Magic Power) damage to him and surrounding allies, and becomes immune to Control Effects. Lasts 3 seconds. While casting the skill his Movement Speed increases by 50% for 0.5 seconds.
Control ImmunityYou are immune to enemy CC effects (Suppressed excluded) within the duration.
ShieldSpecial HP is preferentially deducted when taking damage. The shield with shorter duration or lower points is usually preferentially deducted when multiple shields are stacked.

Skill 3